Tag Archives: modster

LHS Blog Here On WordPress!

4 Oct

Hey viewers! The LHS blog has arrived here on wordpress! You can check it out at the link below. It’s the blog for my gaming clan to view for exclusive updates not seen on the Steam page. First up I’m gonna post the first two episodes of Modster Madness, as reviews on which mods Last Heroes Satnding members should play.

LINK: http://lastheroes.wordpress.com/

Modster Madness !Double Feature! (Sep. 26, ’09)

26 Sep

Hey guys! Welcome to the second episode of Modster Madness. If you’ve seen the Zombie Master review, you know the drill: I tell you about a mod of a game, and if you should get it or not. Simple enough right? Well, today it’s a double feature, so let’s get going quick. It’s time to review:

                                                       

MINERVA is a single player Half-Life 2 mod that takes mod storytelling to the next level, engaging you in most of the stuff that is happening. Maybe not so much as Half-Life 2 itself did, but it dilivers more than you’d expect from a mod. The game begins on an island invaded by the Combine. You’re dropped there by a group that is attempting to investigate the island and find out what’s there. You’re directed by a tezt scroll in the upper left corner of the screen (at least I think it’s the upper left, I haven’t played MINERVA in awhile). It tells you to go to certain places on the island and complete certain tasks. The tasks were a bit hard to follow because it was only text and it went by a little too fast, causing me to have to reload earlier save files to learn what my next ojective was.

                                        

In the beginning, it feels like just anyother mod, walking across the surface of the island shooting Combine soldiers, then going inderground to fight zombies, then going up again to fight more Combine. But then, after some time the observer starts to talk a bit about your past. Basically you learn that you betrayed the humans and they’re using you to do their bidding in payment for his sins. Rough. Anyways, the plot definitely thickens as you learn more and more what your group really needs you for (or whether they need you at all). I startedtp actually feel for the character I was playing as, merely because the writing was so good, and towards the end the player will be fully immersed in the story. It’s gripping, it’s suspenseful, it’s really fun.

                                                  

MINERVA is not flawless though. As I said before, I had to reload save files to read text. I think I had to do it eight or more times. Nonetheless, this is a great mod and you’d be wise to play it ASAP. MINERVA: Metastasis, remember the name, because this mod has an awesome story, and really sinks in at the end (which is nowhere near anti-climactic).

And now, onto our second mod:

                                                    

Another single player mod, Riot Act takes place in a Combine prison that’s being attacked by an antlion horde. Your character, named Jamil, had his cell door left open. You escape, find a crowbar (of course) and an SMG/ammo supplying ally in the beginning. As you progress you will find more allies who you able to recruit as you start your riot. In the process you defeat an antlion guardian and gain control of the antlions, as you did in Half-Life 2.

                                      

According to your supplier, Alyx Vance and Gordan Freeman are the cause of the antlion attack. Don’t know how, but they are. That is not to say that it is a canon mod (though I like to think that it is). It’s merely a neat plot point they put in the story. Even though Riot Act is primarily an action packed adventure mod, it does have a plot twist in it that I won’t spoil for you. It isn’t major, but let’s just say I grew attached to my little party after awhile.

Riot Act is about as short as Portal, but definitely long for a mod. There were moments when I thought it was over when it had merely begun. It provides loads of action sequences that make you feel like a super hero. Oh, and the last battle (which I will also not spoil for you) is a really intense and surprising moment. Overall, you should play Riot Act. You can get it from Steam any time you want for free. It’s fun, it’s exhilarating, hell, it’s a friggin’ riot act!

                                          ra_c1l20004.jpg image by snackeater9007

And that concludes the double feature for this evening. This is Liak Lienad, signing off.

WARNING: You must own Half-Life 2 to get these mods.

Modster Madness (Sep. 23, ’09)

23 Sep

Hello and welcome to the first addition of Modster Madness in which I will give a short review of a mod of a game. So, here it goes. The first mod I will be reviewing is a Half-Life 2 mod called:

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Zombie Master (ZM for short) is not your average  zombie mod. In fact, it’s not your average mod in general. It’s almost like a sort of God Mod mixed with a Survivalist Mod. It really is very different, and at the same time very familiar. Since mods are just re-skins, you do get the feeling you’ve met these so called “new zombies” before. I’ll break down the game really quick though, starting with the humans.

                                                      

HUMANS: The humans start out in an specific area on whatever map is selected. This is obviously the spawn point, but it doesn’t work like most spawn points. You only spawn once and that’s it, no more. This adds to the thrill of the game when you’re running from zombies. It feels like a survival horror game. It feels like a zombie apocolypse. It feels real. You choose from a variety of survivor skins, which really are just Half-Life 2: Deathmatch skins remade. However, it does provide variety, and that’s lacking in some mods, especially zombie apoc’ mods.

The humans have a small, but useful and balanced set of weapons. You can use the rifle, the most accurate weapon in the game, which can hold a small amount of ammo. Or you can try out the Mac 10, the strongest weapon in the game. It is, however, quite the ammo drain so you need to be conservative with it. Or you can use the shotgun, which is loaded with ammo, and although it’s the weakest weapon, it can still provide a good defense against the undead. Then there’s the revolver, which works much like the Half-Life 2 revolver, meaning: one shot, one kill. I believe there’s even a molotov, though I myself have never used one. At least I think I’ve never used one. Ah well, there’s always the exploding barrels.

Speaking of which, when playing as the humans, you definitely need to use strategy, since you aren’t just fighting a couple of player zombies, but a horde of them. There’s two gametypes the humans can play through: ojective style and survival style. Ojective style maps contain specific spots where you have to go to complete the mission. Simple enough, right? Well, so is survival style. You basically have to survive as long as you can, barracading doors and dropping barrels on enemies. It’s fun, and when you play with friends it’s a real blast.

                                         

THE ZOMBIE MASTER: Now, there’s one player who’s pulling the strings here. Setting traps for you, and spawning NPC zombies at key point son the map. The Master must also use tactis to defeat the players in an RTS style gameplay format. He also creates a real horror film feel for the game, by making you feel like around every corner there may be another zombie. It can be very fun to play as the Master on some maps, very fun indeed.

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THE ZOMBIE HORDE: The zombie horde is composed of several types of creatures. The shambler is the classic zombie form the old days, when they didn’t run around like rabid wolves through the night, or like really fast chickens. They just move around very slowly and groan. But don’t let their speed fool you. If a horde of them gathers around you, they can tale you out pretty fast.

Then there’s the banshee. It’s not a screaming chick though, it’s more of a hunter type zombie, one of the fast ones. It’s a re-skin of the fast zombies from Half-Life 2, so if you’ve played that, you can handle these guys. They’re fast, they’re tough, but they don’t have that much health so you sould be able to take them out easily, if you’re quick.

There’s also the hulk, who’s a brute of a zombie, large bulky and slightly faster than the shambler. They’re mostly dangerous when you’re in a dark room since they like to attack from behind, so watch out.

There’s also the drifters, limbless, floating zombies that, when they get close enough to you, screw up your vision and drain your health. And they make a great team with their exploding skeleton allies, the immolators (forgive me if I spelled that wrong). They walk around, usually alongside drifters (if the Master is smart, since a drifter can screw with a guy while the immolator strikes), and explode when you get near them. Pretty freaky dudes.

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Overall, ZM is a great mod. I recommend it to all zombie haters who need an outlet for venting. You can get it from Steam, or just google “Zombie Master mod” and it should turn up. Grab a gun, and go kill some zombies.

WARNING: You have to own Half-Life 2 to play ZM.